Wednesday, October 29, 2014
I'm Sick of Klingons
Thursday, September 2, 2010
Doctor Who Review: 1-7 "The Long Game"
Tuesday, July 13, 2010
Sulk in Moonlight
Saturday, July 3, 2010
Doctor Who Review: 1-6 "Dalek"
Wednesday, June 16, 2010
Doctor Who Review: 1-4 "Aliens of London" and 1-5 "World War Three"
Sunday, June 6, 2010
Doctor Who Review: 1-3 "The Unquiet Dead"
Monday, May 24, 2010
Doctor Who Review: 1-2 "The End of the World"
Monday, May 17, 2010
Doctor Who Review: 1-1 "Rose"
Monday, October 19, 2009
Extremely Minor Tips For Better Living
Saturday, October 3, 2009
Eden: Heartfelt Reactionary Utopia
Eden is the memory of simplicity. It is childhood innocence shared by all and converted into an explanation. Before we knew sex and sin we sought each other innocently, explored our world, named everything in it because that is our nature. Adam must have found Eve attractive before the fall; he just didn't know what to do about it yet. He must have teased her putting snakes in her hair and spiders in her fig leaf.
Eden is a knowable mystery and a conquerable wilderness. It is not civilized or entirely safe but it is an easy environment for humans to dominate. Like a video game, it presents just enough challenge to make us happy. Link goes looking for Zelda and she disappears as soon as she is found - isn't it really a game of hide and seek? Link, again, doesn't know what to do with Zelda when he finds her. And if there is a role for God in this story it would have to be the evil man who keeps them apart, because there are only three characters, and the evil man represents Power.
Some will say that the lesson of the story is that you should be obedient to God(i.e. Power) but the real lesson is Ignorance is Bliss, so long as you live somewhere that is forgiving to the ignorant.
Tuesday, August 4, 2009
In An Axiom Far Far Away
The Mandalorian Principle: Audiences love what is compelling but not explained.
The Midichlorian Counterprinciple: Audiences do not love what is explained but not compelling.Saturday, August 1, 2009
What I Miss About TV
What I miss about TV is the random access. TV(with cable) was a great technology for quickly finding engaging content without a particular plan in mind. With the web and podcasts and such you have to go through a process of selection that involves mental effort. I guess what I'm saying is websurfing is a more deliberate pasttime than channel surfing, and the ability to mindlessly explore a limited set of TV channels fills a niche in the modern homo sapien's life that the internet can't quite replace. TV's a little bit like iPod Shuffle, in a way. You turn it on, it delivers content, and you respond with a simple binary decision about whether you're entertained. Even when the eventual conclusion is "Nothing's on," there's a certain satisfaction in having looked, and having exhausted the possibilities. The sense of ennui when it seems that there's "Nothing on" on the internet is, by contrast, infinitely deep. It can go on for hours if you persist in looking, because you know the thing you're looking for is out there somewhere(it always is) but you can't seem to find it, or even quantify it with a Google search.
I suppose Youtube is the obvious counter to this, but somehow I don't spend a lot of time there, even though I do like it. Probably I just need more bandwidth. Which is a funny word, sounds like a word a baby would make up. Bandwidth. Huh.
Thursday, July 16, 2009
DS-10 Exegesis
I've been tinkering with Korg DS-10, the generally awesome music creation app for the Nintendo DS. It has some limitations, but it's a surprisingly powerful tool for its modest platform and the touch screen allows for direct input in the style of Korg's Kaoss Pad device.
The method I've been using with DS-10 is to construct loops and instrument/scale sets and then improvise with them. You can hear some of the more interesting results of this work here: DS-10 Exegesis
There will be more of this in the future.
Saturday, June 20, 2009
Irrational Planet - The Electronic Album
I have a compulsion to follow my muse capriciously, leaving things unfinished. But with work on my newer projects stalling, I resolved to devote one last flurry of edits to the group of tracks I had long envisioned as belonging to my first album, to be named, as is this blog, Irrational Planet. Some of these I've published before, albeit in different forms. Some are being released for the first time.
(Technically, I suppose my collected improvisations to date would be my first album... But that seems like a different sort of creature that lacks a specific name.)
Sunday, May 24, 2009
Learning is Fun: The Smurfs of War edition
"Amazingly, the plot of Smurf vs. Smurf, published in the early 1970s, was almost exactly replicated in modern history with the escalation of the Serbo-Croatian conflicts of the 1980's and 90's: from a football game (see Dinamo Zagreb-Red Star Belgrade riot), to the ethnical division of villages and finally all-out war." From http://en.wikipedia.org/wiki/Smurf_Versus_Smurf
In Pac-Man, three of the ghosts act in concert to try to outflank the player. Blinky aims straight for Pac-Man. Pinky tries to anticipate where Pac-Man is going. Inky attempts to be on the opposite side of Pac-Man from Blinky. The last ghost, Clyde, tries to keep his distance from Pac-Man, but still causes problems because the player will be concentrating on escaping from the other three. Details here.
There are three Transformers that turn into planets, counting the tie-in Death Star toy. Oddly, Fortress Maximus is still a lot bigger, and a lot more expensive - google product search reveals a small industry devoted just to selling all the various little plastic bits of him. You can pay $200 for just his head.Tuesday, April 7, 2009
Monday, April 6, 2009
Lalla Skub Python Spaghetti Pope
The internet has provided some lovely trojan horses against religion such as the invisible pink unicorn and the flying spaghetti monster; most venerable of these is Discordianism, which might as well be the official religion of the internet. Discordianism is the true true religion; it is also the old new religion, predating upstarts like the Church of the Subgenius. To some extent they all have their roots in H.P. Lovecraft, for whom atheism was overwhelmingly the optimistic view.
Occasionally on the internet you may encounter the overeager convert to Discordianism. I was such a netizen once, many years ago. To a certain kind of person - someone who quotes The Life of Brian a lot, say - it is a thrilling discovery, an ontological moebius strip that allows and encourages you to be a cult of one and speak in tongues all you want, secure in the knowledge that it only has to make sense to you.
Discordianism is still my favorite answer to the question "What religion are you?" I tend not to say it, because cool people tend not to be the ones asking, and besides the explanation is too long and too much of an in-joke for such conversations.
It is impossible to otherwise respond without a series of parentheticals; I'm agnostic(practically atheist(but with a spiritual side(and an interest in myth, which I see as a key to the human psyche(See? The word "psyche" is a mythological reference)))). Discordianism gives me a more satisfying answer, one that says in one word, "I'm aware it's all a game, but that won't stop me from having fun."
This is the great thing about Discordianism and the reason it's more than just a parody; all the old enlightenment-centered religions encourage you to go into seclusion and deep meditation and throw away all the parts of your personality that are insane, but they don't give you the tools to assemble a functioning human being from the parts that are left over. The missing tool is the Discordian mantra, "You are a Pope."
Anyways, it seems oddly appropriate to be reading/hearing Dawkins's book now, because I've been delving deep into myth-space for my new project, which, if all goes well, will be a concept album of mythological mash-ups. One of my artistic principles is to include a dark heart of Yin in the midst of Yang.
Wednesday, April 1, 2009
Friday, March 27, 2009
Dacrylagnia
Is one of my favorite words that I learned from the internet. It's a whole story in one word. I haven't gotten around to actually writing that story down, but it seemed a good title for a twisted little tune.
Also present in this virtual B-side is the opening piece of my new project. It's a mind-massaging bit of 11/4 rhythms and tone clusters that I put together just today. It's a funny wine, not what you're expecting, but you may like it.
Thursday, March 12, 2009
Three Thoughts On The Watchmen Movie
2. Otherwise, the movie was amazingly well realized. Doctor Manhattan alone was worth it. The crowd giggled at the big blue wang(not to mention the sex scenes) but I expect it was a horizon-broadening experience for them nonetheless. The movie did have a tendency to push the awesomeness of each moment so hard that at times it crossed into the numb emotional gray of a pop album where the volume is compressed like a TV commercial. It was tiresome, and as a fellow movie-goer put it, "difficult." But it's safe to say that pretty much anything that wasn't a fight scene was astonishingly good, and sometimes beautiful. When Matthew Goode delivered the famous climactic line, I was trembling with awe and excitement, and loving it. And if they didn't quite fit in all twelve cover images - the turning bottle of Nostalgia, ironically, was the most noticeable omission - Oh well. Close enough.
3. Alan Moore's name is not on the movie, and his fame spreads nonetheless. The man is officially the Philip K. Dick of our times; the culture has recognized his brain as a badly needed source of nourishment. I hope he has occasion, someday, to reflect on this, weigh the good and bad, and come out feeling positive about the experience. This is probably me being absurdly naive, so let me rephrase that: I hope the culture doesn't devour his brain too messily. We don't get brains like that every day. It takes a miracle.

